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Create a first person exploration game
Here we learn to control a Rigidbody with WASD and Space to move and jump. As well as a Camera which is controlled by the mouse
Learn to control the direction of your Camera based on the mouse position on the screen
Use a simple free asset set which allows you to easily create smooth terrain for your game
A tutorial on using CapsuleCast
Use a CapsuleCast to check if the ground is beneath the player, if so, then let the player jump by pressing Space
Use Raycasting to interact with objects such as doors and chests
Learn to use a LineRenderer component to draw bullet lines for a First Person Shooter. You'll need to use your knowledge of Raycasting to complete this lesson
In this lesson we will learn how to use the UI Slider element to make a health bar in Unity!
Use extrusion and subdivide to create simple terrain