Introduction to HLSL Graphics

In this course we'll learn how shaders are made and how to control them to change color and shapes on 3D models! Vertices, Fragment Shader, Vertex Shader, Sin() function, Lerp() function, fill()

Course Items

An Introduction to HLSL Programming

We'll start to learn how to program vertices, colors, and pixels on a plane!

An Introduction to HLSL Programming 2

We'll learn how to use UV coordinates on a plane and be able to move vertices around a mesh!

Introduction to HLSL Graphics Info


Game Development





Created By

tina nguyen

Introduction to HLSL Graphics Prereqs