The vision arc should now be visible and facing to the right!
The vision arc should now snap to wherever the player is moving towards.
The enemy now turns, but it doesn't stop at the angle... Why is that?
If we were to debug the angles, then we see that
theta is sometimes negative and the
focus constantly increases.
The enemy should now turn and stop once the angle has been reached!
The enemy should start turning the correct direction except for the start and the bottom right corner.
Why is that?
The enemy should now correctly turn at all locations!
The lesson is now over!