Lessons

Getter Methods

Getter methods are public methods that allow users to read the value of private class members without offering them the ability to overwrite these values

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Private access methods

A private method is one which can only be used within the Class where it is defined

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Public access methods

A public method is one that is available to processes outside of the Class itself

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Class Methods

Classes, in addition to holding several properties, can also contain methods

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Introduction to Classes

A Class is a custom data type. Classes can represent more complex data than integers or strings.

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What is a Condition?

Learn about conditional expressions, comparison operators, and logical operators.

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What is a Variable?

Learn about creating and using variables in Javascript

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Side Scroll Adventure: The Alternate Ending

Convert your Sidescroller game to share with the world!

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What is a Value?

Learn about different values we use in Javascript

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Doug's Test Lesson

Test

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Nested for loop challenge

Write a program to produce a checkerboard

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Nested for loops

We can nest loops to repeat a set of repeated actions a certain number of times

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Contains

Write a function that checks if a given string contains a given substring.

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Replace

Write a function to replace each instance of a letter in a string with a different letter

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Reverse String

Write a function that uses a while loop to reverse a string.

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String Algorithms 2

Write a function that takes a string and capitalizes every other character.

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for loops

For loops are a shorthand for a while loop with an iterator

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String algorithms 1

Of the material covered so far, Strings are the best resource we have for implementing iteration challenges. Here we'll take a moment to understand some String manipulation features.

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Functional while conditions

While loops are not always used to repeat an action a set number of times, rather it's better to think of them as having the ability to repeat an action until a certain condition is met.

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While Loops

While loops are a type of programming structure that allows us to instruct the computer to repeatedly perform a command a set number of times.

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Make a Rubik's Cube

Learn how to make a Rubik's cube using classes and 3D shapes

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Getting Started in Java

An introduction to Java, IDE's, and Repl

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Make a 3D Dice in P5JS

Learn how to use graphics to make a 3D dice in Javascript

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Textures P5JS 3D

Learn how to use textures to place images on 3D shapes

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Booleans Intro

A boolean is a type of data that is either equal to true or false.

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