Unity 5

Unity 5 Courses

Oculus Games with Unity: Rail Shooter or Rollercoaster

In this course we will build a virtual reality rail shooter (or rollercoaster) using Unity3D and an Oculus Rift!

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Super Roll A Ball

Introductory Unity Course

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First Person Exploration

Create a first person exploration game

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Build an RPG in Unity

Build a first or third person Action RPG in Unity

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[No coding] Unity Basics

Getting familiar with the Unity 5 game engine's interface; Controls,Terrain, Particles, Animations, Shaders, Lighting, Components.

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[No coding] Unity Intermediate

Learning more about Unity's Interface: Prefabs & Parenting, Humanoid 3D Models, Dynamic Mesh Components, UI Basics, Audio.

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Unity Advanced

Learn how to add Script functions to your game! Collision, Teleporting, Enable/Disable, Spawning, UI Variables.

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Introduction to HLSL Graphics

In this course we'll learn how shaders are made and how to control them to change color and shapes on 3D models! Vertices, Fragment Shader, Vertex Shader, Sin() function, Lerp() function, fill()

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Unity Games for Mobile Devices

In this course we will learn how to optimize our existing Unity games for use on a mobile device!

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Epic Roll a Ball

Just like Roll a ball but looks professional and epic! We'll learn how to use post processing to make things look like an AAA game, Camera tricks, learn how to use light maps, reflection maps, HLSL programming!

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Latest Unity 5 Lessons

Lives/Tries counter

Create a function which sets the player back to the last checkpoint which we can use for making enemies or making falling off the level send you back

Created by jamie almost 4 years ago

Access Level: premium

Account: MVCode

Collectibles Extras: Sounds

Use an audioSource component to play sound files

Created by jamie almost 4 years ago

Access Level: premium

Account: MVCode

Collectibles Extras: Collection Animation

Create a nice looking animation for when you collect an object

Created by jamie about 4 years ago

Access Level: premium

Account: MVCode

Collectibles Extras: Sounds and Animations

In addition to earning the player points, we're going to make collectibles play a sound as well as make a nice collection animation when they are touched

Created by jamie about 4 years ago

Access Level: premium

Account: MVCode

Collectible Objects

Learn to create a few GameObjects for the player to collect. Use tags to let the player collect different type of objects, without duplicating code

Created by jamie about 4 years ago

Access Level: premium

Account: MVCode

Creating a Character with a Rigidbody

Learn to use the Rigidbody component to assign a GameObject to the Physics Engine

Created by jamie about 4 years ago

Access Level: premium

Account: MVCode

Scoring and displaying points

Score points for collecting items and display the points to the screen

Created by jamie about 4 years ago

Access Level: premium

Account: MVCode

Controlling characters with the arrow keys

Learn to use Rigidbody.AddForce and keyboard input to create a controlable, rolling character

Created by jamie about 4 years ago

Access Level: premium

Account: MVCode

Introduction to Unity: UI

Brief summary of the Unity user interface

Created by jamie about 4 years ago

Access Level: public

Account: MVCode

Vectors: Direction

Learn to create and use unit vectors to indicate direction

Created by jamie about 4 years ago

Access Level: premium

Account: MVCode

Vectors: Introduction

Learn to use vectors to measure distance, indicate direction, and define points in space.

Created by jamie about 4 years ago

Access Level: premium

Account: MVCode

Raycasting bullets

Learn to use a LineRenderer component to draw bullet lines for a First Person Shooter. You'll need to use your knowledge of Raycasting to complete this lesson

Created by jamie about 4 years ago

Access Level: public

Account: MVCode

Interacting with other GameObjects

Use Raycasting to interact with objects such as doors and chests

Created by jamie about 4 years ago

Access Level: public

Account: MVCode

Using Sliders in Unity

In this lesson we will learn how to use the UI Slider element to make a health bar in Unity!

Created by aaron about 4 years ago

Access Level: public

Account: MVCode

Creating a Jump function

Use a CapsuleCast to check if the ground is beneath the player, if so, then let the player jump by pressing Space

Created by jamie about 4 years ago

Access Level: public

Account: MVCode

Creating a Landscape using world builder

Use a simple free asset set which allows you to easily create smooth terrain for your game

Created by jamie about 4 years ago

Access Level: public

Account: MVCode

Using CapsuleCast for collision detection

A tutorial on using CapsuleCast

Created by jamie about 4 years ago

Access Level: public

Account: MVCode

First Person Camera Controls

Learn to control the direction of your Camera based on the mouse position on the screen

Created by jamie about 4 years ago

Access Level: public

Account: MVCode

First Person Movement Controller

Here we learn to control a Rigidbody with WASD and Space to move and jump. As well as a Camera which is controlled by the mouse

Created by jamie about 4 years ago

Access Level: public

Account: MVCode

Roll-a-Ball Extras

A collection of extra idea for adding to roll-a-ball

Created by jamie over 4 years ago

Access Level: public

Account: MVCode

Unity Physics Workshop

In this lesson we will learn how to use the AddForce and AddTorque functions in Unity's Physics Enginge to move objects.

Created by aaron almost 5 years ago

Access Level: public

Account: MVCode

Custom Unity Projects

This lesson is for students who are working on their own custom Unity projects to record screenshots.

Created by aaron about 5 years ago

Access Level: public

Account: MVCode

Hack Session: Oculus Rift

In this lesson we will build a 3D scene using Unity that we can explore using the Oculus Rift!

Created by aaron about 5 years ago

Access Level: public

Account: MVCode

Carnival Ride (Part 5)

In this lesson we will add gnomes to shoot at and a score to keep track of our points!

Created by aaron over 5 years ago

Access Level: premium

Account: MVCode

Carnival Ride (Part 4)

In this lesson we will learn how to set up the Oculus camera in our scene and add the ability to cast spells!

Created by aaron over 5 years ago

Access Level: premium

Account: MVCode

About Unity 5

An update to Unity that made major changes to the UI system, scripting, 2D physics, and many other things. Unity 5 projects are not backwards compatible with previous versions of Unity, so we will be making the switch to Unity 5 for all future lessons and projects.

http://unity3d.com/

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