Unity 5

Unity 5 Courses

Oculus Games with Unity: Rail Shooter or Rollercoaster

In this course we will build a virtual reality rail shooter (or rollercoaster) using Unity3D and an Oculus Rift!

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Super Roll A Ball

Introductory Unity Course

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First Person Exploration

Create a first person exploration game

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[No coding] Unity Intermediate

Learning more about Unity's Interface: Prefabs & Parenting, Humanoid 3D Models, Dynamic Mesh Components, UI Basics, Audio.

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Unity Advanced

Learn how to add Script functions to your game! Collision, Teleporting, Enable/Disable, Spawning, UI Variables.

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Build an RPG in Unity

Build a first or third person Action RPG in Unity

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[No coding] Unity Basics

Getting familiar with the Unity 5 game engine's interface; Controls,Terrain, Particles, Animations, Shaders, Lighting, Components.

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Unity Games for Mobile Devices

In this course we will learn how to optimize our existing Unity games for use on a mobile device!

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Latest Unity 5 Lessons

Controlling characters with the arrow keys

Learn to use Rigidbody.AddForce and keyboard input to create a controlable, rolling character

Created by jamie over 3 years ago

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Introduction to Unity: UI

Brief summary of the Unity user interface

Created by jamie over 3 years ago

Access Level: public

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Vectors: Direction

Learn to create and use unit vectors to indicate direction

Created by jamie over 3 years ago

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Vectors: Introduction

Learn to use vectors to measure distance, indicate direction, and define points in space.

Created by jamie over 3 years ago

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Raycasting bullets

Learn to use a LineRenderer component to draw bullet lines for a First Person Shooter. You'll need to use your knowledge of Raycasting to complete this lesson

Created by jamie over 3 years ago

Access Level: public

Account: MVCode

Interacting with other GameObjects

Use Raycasting to interact with objects such as doors and chests

Created by jamie over 3 years ago

Access Level: public

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Using Sliders in Unity

In this lesson we will learn how to use the UI Slider element to make a health bar in Unity!

Created by aaron over 3 years ago

Access Level: public

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Creating a Jump function

Use a CapsuleCast to check if the ground is beneath the player, if so, then let the player jump by pressing Space

Created by jamie over 3 years ago

Access Level: public

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Creating a Landscape using world builder

Use a simple free asset set which allows you to easily create smooth terrain for your game

Created by jamie over 3 years ago

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Using CapsuleCast for collision detection

A tutorial on using CapsuleCast

Created by jamie over 3 years ago

Access Level: public

Account: MVCode

First Person Camera Controls

Learn to control the direction of your Camera based on the mouse position on the screen

Created by jamie over 3 years ago

Access Level: public

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First Person Movement Controller

Here we learn to control a Rigidbody with WASD and Space to move and jump. As well as a Camera which is controlled by the mouse

Created by jamie over 3 years ago

Access Level: public

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Roll-a-Ball Extras

A collection of extra idea for adding to roll-a-ball

Created by jamie over 3 years ago

Access Level: public

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Unity Physics Workshop

In this lesson we will learn how to use the AddForce and AddTorque functions in Unity's Physics Enginge to move objects.

Created by aaron over 4 years ago

Access Level: public

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Custom Unity Projects

This lesson is for students who are working on their own custom Unity projects to record screenshots.

Created by aaron over 4 years ago

Access Level: public

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Hack Session: Oculus Rift

In this lesson we will build a 3D scene using Unity that we can explore using the Oculus Rift!

Created by aaron over 4 years ago

Access Level: public

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Carnival Ride (Part 5)

In this lesson we will add gnomes to shoot at and a score to keep track of our points!

Created by aaron over 4 years ago

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Carnival Ride (Part 4)

In this lesson we will learn how to set up the Oculus camera in our scene and add the ability to cast spells!

Created by aaron over 4 years ago

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Carnival Ride (Part 3)

In this lesson we will learn how to generate a track using our spline!

Created by aaron over 4 years ago

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Carnival Ride (Part 2)

In this lesson we will continue building our ride by adding a Spline Path for our cart to follow!

Created by aaron over 4 years ago

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Carnival Ride (Part 1)

In this lesson we will learn how to build a carnival style ride game in Unity!

Created by aaron over 4 years ago

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Optimizing Unity Games for Mobile Devices

In this lesson we will learn how to optimize Unity games for use on mobile devices.

Created by aaron almost 5 years ago

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Building Unity Games for Mobile Devices (Android)

In this lesson we will see how to put roll-a-ball in Unity 5 onto a mobile device running Android!

Created by aaron almost 5 years ago

Access Level: premium

Account: MVCode

Unity Remote - Mobile Game Development

In this lesson we will learn how to use Unity Remote to test our mobile games inside the Unity Editor so we don't need to build and transfer the game onto a device to test new versions!

Created by aaron almost 5 years ago

Access Level: premium

Account: MVCode

Adding Textures to Unity Games

In this lesson we will learn how to use textures to improve the appearance of our Unity games!

Created by aaron almost 5 years ago

Access Level: public

Account: MVCode

About Unity 5

An update to Unity that made major changes to the UI system, scripting, 2D physics, and many other things. Unity 5 projects are not backwards compatible with previous versions of Unity, so we will be making the switch to Unity 5 for all future lessons and projects.

http://unity3d.com/

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