Introductory Unity Course
Rebuild some classic game mechanics seen in various games
In this course we will build a virtual reality rail shooter (or rollercoaster) using Unity3D and an Oculus Rift!
In this course we'll learn how shaders are made and how to control them to change color and shapes on 3D models!
Vertices, Fragment Shader, Vertex Shader, Sin() function, Lerp() function, fill()
Just like Roll a ball but looks professional and epic! We'll learn how to use post processing to make things look like an AAA game, Camera tricks, learn how to use light maps, reflection maps, HLSL programming!
In this course we will learn how to optimize our existing Unity games for use on a mobile device!